game developer reflect
A year into the pandemic, game developers reflect on burnout, mental health and avoiding crunch
Like Grenier, other developers speaking to The Washington Post shared that working in the pandemic was challenging from a mental health, personal workload and collaboration standpoint. As offices closed worldwide, developers shifted to working from their living rooms and kitchen tables. Meanwhile, gaming took off as people stayed home, increasing the demand for content and the appetite for multiplayer games and hardware. In 2020, 79% of United States consumers, or about 261 million people, played a video game, up from 73% of consumers, or 241 million, in 2019, according to market research firm NPD Group.
Industry:
- Leisure & Entertainment > Games > Computer Games (1.00)
- Health & Medicine > Therapeutic Area > Psychiatry/Psychology (0.70)